Saturday, April 12, 2008



ANIM 715
Character/Creature Look
Development
Spring 200
8

Student: Chia-Hao Liu
Professor: Bridget Gaynor



Character Set up

First of all, in this project I can choose for two different type of my character. One is realistic and the other is stylized. In order to make a decision of my character, I did some research for those two different type characters.

Realistic



Cartoon

http://www.pixar.com/


Between realistic and cartoon


Pp stream


After looking of the reference, I think I will glad to choose going to the cartoon style.



Background of Character

About my character, I set up the character is a boy, and he is a student in the college. His personality is very out going, like to make friends and attending school events as much as he can.

Basic information: Jonson 175 cm 25 years old


Model in Maya






Clothes, Pants and Shoes Design

Because this character is a college student, I give him a simple T-shirt and jeans. In order to represent the character personality, the bright and high intensity colors such as, yellow, red, blue and green will be my basic options.

Clothes

Sample of Colors


Pattern for Clothes


Pants

Sample of Colors

Shoes

I set up the material of shoes is leather, so the Timberland shoes will be a good reference.

http://www.valuepricedshoes.com/timberland-shoes.htm


Hair

About my character’s hair, basically the hair is black, but I will add some brown to make the hair looks more vividly.

Color Reference

http://news.softpedia.com/news/Making-Hair-Realistic-in-Computer-Animation-30570.shtml

Rendering Style

1http://www.animationnation.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=8;t=00088
2http://animation.imaginationispower.com/

Right now, I haven’t decided that which rendering style I will go. But, the true is I like both of them. If I know how to use the hair system in the Maya, I may do both of version.


Eyes

I prefer my character eyes looks like the sample below, but the color of pupil is dark brown.

http://www.pixar.com/



Skin

The skin I will try to go for Pixar style. It means the skin looks not realistic, so the views know this is CG model. In order to make the skin not looks like plastic, I will use the layered texture to make the skin has different value and colors. Below is my reference.

http://www.pixar.com/
http://www.timeout.com/film/newyork/gallery/reviews/83520/meet-the-robinsons.html


Two Versions of Character

In this project, the character should have two different versions. My two versions are clean and dirty.

http://www.pixar.com/

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